Professor Martins’ teaching and research explore the representations of Latin America in media, including the remediation of videogames, film, and literature, transnational media, with a focus on videogame culture, and videogame journalism. His recent courses include “Apocalypse and Dystopia in Videogames”, “There and Back Again: Remediating Cinema, Literature, and Comics into Videogames”, and “Cinema & Representations from and about Latin America.”
His current projects include studies on memory and death as game design tools, ethics in videogame journalism, and the representation of police brutality in Brazilian film.
SELECTED PUBLICATIONS
“Desire and delusion: fetish of Brazilian favela in videogame (mis)representation” – In Games and Culture journal. March 2024.
“Sega and its Monica’s Gang: The Unique Situation of Sega/TecToy in Brazil”. In: ROMchip. Vol 3, #2. December 2021.
Education
M.A. Indiana University Bloomington
B.A. Universidade Federal de Minas Gerais (UFMG, Brazil)